// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "myctrl.h"
// Dispatch interfaces referenced by this interface
#include "font.h"
/////////////////////////////////////////////////////////////////////////////
// CMyCtrl
IMPLEMENT_DYNCREATE(CMyCtrl, CWnd)
/////////////////////////////////////////////////////////////////////////////
// CMyCtrl properties
short CMyCtrl::GetShape()
{
short result;
GetProperty(0x1, VT_I2, (void*)&result);
return result;
}
void CMyCtrl::SetShape(short propVal)
{
SetProperty(0x1, VT_I2, propVal);
}
short CMyCtrl::Get_Shape()
{
short result;
GetProperty(0x0, VT_I2, (void*)&result);
return result;
}
void CMyCtrl::Set_Shape(short propVal)
{
SetProperty(0x0, VT_I2, propVal);
}
BOOL CMyCtrl::GetSelected()
{
BOOL result;
GetProperty(0x2, VT_BOOL, (void*)&result);
return result;
}
void CMyCtrl::SetSelected(BOOL propVal)
{
SetProperty(0x2, VT_BOOL, propVal);
}
OLE_COLOR CMyCtrl::GetForeColor()
{
OLE_COLOR result;
GetProperty(DISPID_FORECOLOR, VT_I4, (void*)&result);
return result;
}
void CMyCtrl::SetForeColor(OLE_COLOR propVal)
{
SetProperty(DISPID_FORECOLOR, VT_I4, propVal);
}
unsigned long CMyCtrl::GetSelectColor()
{
unsigned long result;
GetProperty(0x3, VT_I4, (void*)&result);
return result;
}
void CMyCtrl::SetSelectColor(unsigned long propVal)
{
SetProperty(0x3, VT_I4, propVal);