ActiveX

         

TestMyCtrlDlg.cpp


// TestMyCtrlDlg.cpp : implementation file

//

#include "stdafx.h"

#include "TestMyCtrl.h"

#include "TestMyCtrlDlg.h"

#ifdef _DEBUG

#define new DEBUG_NEW

#undef THIS_FILE

static char THIS_FILE[] = __FILE__;

#endif

/////////////////////////////////////////////////////////////////////////////

// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog

{

public:

CAboutDlg();



// Dialog Data

//{{AFX_DATA(CAboutDlg)

enum { IDD = IDD_ABOUTBOX };

//}}AFX_DATA

// ClassWizard generated virtual function overrides

//{{AFX_VIRTUAL(CAboutDlg)

protected:

virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support

//}}AFX_VIRTUAL

// Implementation

protected:

//{{AFX_MSG(CAboutDlg)

//}}AFX_MSG

DECLARE_MESSAGE_MAP()

};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)

{

//{{AFX_DATA_INIT(CAboutDlg)

//}}AFX_DATA_INIT

}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)

{

CDialog::DoDataExchange(pDX);

//{{AFX_DATA_MAP(CAboutDlg)

//}}AFX_DATA_MAP

}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)

//{{AFX_MSG_MAP(CAboutDlg)

// No message handlers

//}}AFX_MSG_MAP

END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////

// CTestMyCtrlDlg dialog

CTestMyCtrlDlg::CTestMyCtrlDlg(CWnd* pParent /*=NULL*/)

: CDialog(CTestMyCtrlDlg::IDD, pParent)

{

//{{AFX_DATA_INIT(CTestMyCtrlDlg)

m_Message = _T("");

m_newText = _T("");

m_Tick = _T("");

//}}AFX_DATA_INIT

// Note that LoadIcon does not require a subsequent DestroyIcon in Win32

m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

}

void CTestMyCtrlDlg::DoDataExchange(CDataExchange* pDX)


{

CDialog::DoDataExchange(pDX);

//{{AFX_DATA_MAP(CTestMyCtrlDlg)

DDX_Text(pDX, IDC_MESSAGE, m_Message);

DDX_Control(pDX, IDC_MYCTRL, m_MyCtrl);

DDX_Text(pDX, IDC_NEWTEXT, m_newText);

DDX_Text(pDX, IDC_TICK, m_Tick);

//}}AFX_DATA_MAP

}

BEGIN_MESSAGE_MAP(CTestMyCtrlDlg, CDialog)

//{{AFX_MSG_MAP(CTestMyCtrlDlg)

ON_WM_SYSCOMMAND()

ON_WM_PAINT()

ON_WM_QUERYDRAGICON()

ON_BN_CLICKED(IDC_TEXT, OnText)

ON_BN_CLICKED(IDC_TIMER, OnTimer)

ON_BN_CLICKED(IDC_SHAPE, OnShape)

//}}AFX_MSG_MAP

END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////

// CTestMyCtrlDlg message handlers

BOOL CTestMyCtrlDlg::OnInitDialog()

{

CDialog::OnInitDialog();

// Add "About..." menu item to system menu.

// IDM_ABOUTBOX must be in the system command range.

ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);

if (pSysMenu != NULL)

{

CString strAboutMenu;

strAboutMenu.LoadString(IDS_ABOUTBOX);

if (!strAboutMenu.IsEmpty())

{

pSysMenu->AppendMenu(MF_SEPARATOR);

pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

}

}

// Set the icon for this dialog. The framework does this automatically

// when the application's main window is not a dialog

SetIcon(m_hIcon, TRUE); // Set big icon

SetIcon(m_hIcon, FALSE); // Set small icon



// TODO: Add extra initialization here





return TRUE; // return TRUE unless you set the focus to a control

}

void CTestMyCtrlDlg::OnSysCommand(UINT nID, LPARAM lParam)

{

if ((nID & 0xFFF0) == IDM_ABOUTBOX)

{

CAboutDlg dlgAbout;

dlgAbout.DoModal();

}

else

{

CDialog::OnSysCommand(nID, lParam);

}

}

// If you add a minimize button to your dialog, you will need the code below

// to draw the icon. For MFC applications using the document/view model,

// this is automatically done for you by the framework.

void CTestMyCtrlDlg::OnPaint()

{

if (IsIconic())

{

CPaintDC dc(this); // device context for painting

SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

// Center icon in client rectangle

int cxIcon = GetSystemMetrics(SM_CXICON);

int cyIcon = GetSystemMetrics(SM_CYICON);

CRect rect;

GetClientRect(&rect);

int x = (rect.Width() - cxIcon + 1) / 2;

int y = (rect.Height() - cyIcon + 1) / 2;

// Draw the icon

dc.DrawIcon(x, y, m_hIcon);

}

else

{

CDialog::OnPaint();

}

}

// The system calls this to obtain the cursor to display while the user drags

// the minimized window.

HCURSOR CTestMyCtrlDlg::OnQueryDragIcon()

{

return (HCURSOR) m_hIcon;

}

BEGIN_EVENTSINK_MAP(CTestMyCtrlDlg, CDialog)

//{{AFX_EVENTSINK_MAP(CTestMyCtrlDlg)

ON_EVENT(CTestMyCtrlDlg, IDC_MYCTRL, 1 /* Select */, OnSelectMyctrl, VTS_BOOL)

ON_EVENT(CTestMyCtrlDlg, IDC_MYCTRL, 2 /* Tick */, OnTickMyctrl, VTS_I4)

//}}AFX_EVENTSINK_MAP



END_EVENTSINK_MAP()

void CTestMyCtrlDlg::OnSelectMyctrl( BOOL IsSelected)

{

if ( IsSelected )

m_Message = "Âûáðàí";

else

m_Message = "Íå âûáðàí";

UpdateData(FALSE);

}

void CTestMyCtrlDlg::OnShape()

{

short shape = m_MyCtrl.Get_Shape();

if ( shape < 2 )

m_MyCtrl.Set_Shape(++shape);

else

m_MyCtrl.Set_Shape(0);

}

void CTestMyCtrlDlg::OnText()

{

UpdateData(TRUE);

m_MyCtrl.SetCaption(m_newText);



}

void CTestMyCtrlDlg::OnTimer()

{

m_MyCtrl.DoChangeTimer();

}

void CTestMyCtrlDlg::OnTickMyctrl(long ltick)

{

m_Tick.Format("%d", ltick);

CWnd * pwnd = GetDlgItem(IDC_TICK);

pwnd->SetWindowText(m_Tick);

}